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1620s House launches new escape quest

Can be played at the museum or at home

Museum visitors playing the interactive game at the 1620s House and Garden

It might be more closely associated with the Gunpowder Plot, witchcraft, and the 17th century, however, the 1620s House & Garden’s newest attraction is firmly rooted in the 21st century – by way of an escape quest game.

The historic venue has launched the exciting attraction, which can be played both in person at the House in Donington-le-Heath or online in a virtual version.

The Sorcery & Superstitions escape quest has been developed by experts Escape & Educate, who worked closely with the team at the Leicestershire County Council-run house in creating the perfect game which brings to life the stories and superstitions of the 17th century.

In both versions of the game, players are challenged to follow a series of clues leading them around the House, solving riddles and completing tasks to allow them to move on to the next room. The aim of the quest is to free Benjamin Bellarmine, who has been trapped by witches.

The escape quest game is an exciting addition to the already fascinating house and a brilliant way for people to learn more about its history and the superstitions of the times.

More information about the Sorcery & Superstitions escape quest game is available at

Keen gamers who would like to play 'out of hours' at the House can hire the venue for their own private quest. Anyone interested in this option is asked to call 01455 290429.

General admission to the house and gardens stops an the end of October, but events will be happening throughout the winter months. To keep up to date with all the exciting things happening at the 1620s House visit their website:

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